Final Shot Revisions

 

 

KEY: Priority—must be done by Monday

            Important—must be done ASAP

            Secondary—would help the motion, but not crucial for story

            Picky—would only serve to make our film look more professional; categories include: POPS, BLINKS, C’s HAIR, and M’s GLOVES; *’s are the more glaring issues within the sub-categories

            Greenlit—finished, even with all of the other criteria considered

 

 

 

INTRO100 – Nick

      -POPS: -*M’s left arm towards the end when lifting the glass

                  -*C’s right hand when first shaping the bell

                  -C’s right elbow midway through shaping the bell

                  -C’s left elbow just before he lets go of the instrument at the end

                  -in C’s instrument after it settles (it moves a little on its own)

      .

TRUMP1-100  - Nick

      -*C’s HAIR: turn on jiggle

 

TRUMP1-200  - Dean>>

      -M puts the tool through the table at the end (pretty sure this is buffer—we just need to make sure that it is edited out)

      -BLINKS: -some are weird

 

TRUMP1-300  - Jen>>

      -POPS: -C’s right and left elbows just before he hands piece to M—minor

                  -C’s right elbow just after he hands piece to M—minor

                  -*C’s left arm after he is done “guarding” piece

                  -*M’s right elbow just before he “beckons”

                  -M’s body and right arm as he approaches

      -BLINKS: -C should blink more at big stuff (ruler, M’s approach)

      -*C’s HAIR: turn on jiggle

 

TRUMP1-400  - Daniel

 

TRUMP1-500  - Rachel>>

      -POPS: -*C’s head nod is snappy

                  -M’s right elbow in beginning and the end

                  -*M’s left arm as it sets the piece down

      -BLINKS: -M could blink more in the beginning

      -*C’s HAIR: turn on jiggle

      -M’s GLOVES: Left

 

TRUMP1-600  - Irene

      -POPS: -*M’s left arm near the beginning

                  -M’s right arm/shoulder as he begins to walk

      -BLINKS: -M’s blinks pop open too fast

 

TRUMP1-700  - Eugene>>

      -M’s GLOVES: Left

 

TRUMP1-800  - Jesse

      -make tool stick more during widening

      -more finger motion on C (especially on table)

      -POPS: -snap during transition from widening to shaping

                  -*C’s left arm as he puts tool down

                  -C’s left arm before he rests it on the table

      -*C’s HAIR: paint the weight off of the “problem hair” on his left side

      -*M’s GLOVES: Left

 

TRUMP1-900  - Jesse

 

TRUMP1-1000  - Dean>>Nick

      -change C’s pose in the beginning to one of interest, not boredom (toned down version of 800)

      -C should become more interested/happy when M approves (make approval clear), and then become disappointed when he hears the sound of the piece

      -change M at the end so that he is not staring into space, but at C (looks up front as he points, but then looks at and kind of subtly follows C’s motion)—end the shot with him looking in C’s general direction slightly to his right)

      -work on C getting up—he looks as though he braces himself, but he does it on thin air, not the table or chair

      -have M point quicker and play the piece longer

      -penetration between M’s face and the piece in the beginning

      -POPS: -watch for existing ones and ones as you fix it

      -*C’s HAIR: paint the weight off of the hairs near the back of his neck

      -*M’s GLOVES: Left

 

TRUMP1-1100  - Irene

      -M looking in C’s direction matched to previous shot

      -smile is good, just make extra sure that we see it very well

      -more of a transition to change of expression (see me)

      -lead with the eyes when he looks down

 

TRUMP1-1200  - Eugene>>

      -POPS: -jittery head on C

      -*BLINKS: -there are none

      -C’s HAIR: paint the weight off of the “problem hair” on his left side

 

BADT100  - Eugene>>

      -facial expression of C’s “decision”—make sure that it is held long enough to be clear

      -move piece away from his mouth to make sure that expression is clear

      -*BLINKS: -there are practically none

      -C’s HAIR: paint the weight off of the “problem hair” on his left side

 

BADT200  - Dean>>

      -C’s HAIR: paint the weight off of the hairs near the back of his neck

 

BADT300  - Dean>>

      -soften the neck jerk nod

      -slow the hopping

      -get rid of the weird arm left arm thing

      -POPS: -in piece near the beginning (a couple)

                  -*in right elbow (2-3 in a row in middle of shot)

      -*BLINKS: -there are none—really needs them

      -*C’s HAIR: turn on jiggle

 

DISP100  - Dean>>

      -facial expression should quickly “sink” from happiness to shock and disappointment

      -*BLINKS: -there are none

      -*C’s HAIR: turn on jiggle

 

DISP200  - Dean

 

DISP300  - Eugene>>

      -POPS: -*M’s arms

                  -C’s shoulders—minor

      -BLINKS: -M needs one

 

DISP400  - Jen

 

DISP500  - Jen>>

      -change the grin so that it starts smaller and gets close to where it is now

      -*BLINKS: -there are none

 

DISP600  - Eugene>>

      -POPS: -M has jittery head

 

DISP700  - Eugene>>

      -POPS: -*jitters

 

DISP800  - Aaron

      -C’s HAIR: *turn on jiggle

 

DISP900  - Dinh>>

      -POPS: -slight one in left arm just after turning and another after stepping—minor

      -*C’s HAIR: turn on jiggle

 

DISP1000  - Dinh>>

      -POPS: -*a few in M’s arms

      -*C’s HAIR: turn on jiggle

 

DISP1100  - Rachel>>

      -POPS: -*snappy motion (head mostly)

 

DISP1200  - Nick

 

AMAN100  - Dinh>>

      -POPS: -*snappy instrument

      -BLINKS: -final one is too fast

 

AMAN200  - Dinh>>

      -*C’s HAIR: turn on jiggle

 

AMAN300  - Dinh>>

      -POPS: -jittery torso near the end

      -*C’s HAIR: turn on jiggle

 

AMAN400  - Daniel>>

      -quicker punches to show anger

 

AMAN500  - Dinh>>

      -POPS: -C’s left elbow during the sigh

                  -torso slightly jittery during the sigh

      -*C’s HAIR: turn on jiggle

 

AMAN600  - Aaron

      -POPS: -*torso/belly? in the beginning for M

                  -*arm that grabs the piece is snappy while grabbing

                  -*M’s feet/legs during the walk

      -*BLINKS: -there are none

 

AMAN700  - Aaron

      -POPS: -C’s torso/root pops forward near the end

 

AMAN800  - Aaron

      -get rid of C’s cheesy smile at the end

      -replace it with a slight nod and a look of “I respect you, even though I don’t agree with you.”(see me)

      -POPS: -*C’s right arm/shoulder in the beginning

 

AMAN900  - Aaron

 

AMAN1000  - Aaron

      -POPS: -C’s left arm/shoulder near the end

      -*M’s GLOVES: Right

 

AMAN1100  - Aaron

      -POPS: -*C’s right arm right after grabbing the piece

                  -C’s shoulder folding while grabbing

      -*C’s HAIR: paint the weight off of the hairs near the back of his neck

 

AMAN1200  - Daniel>>

      -POPS: -C’s left arm/shoulder while playing the piece for the first time

      -C’s HAIR: paint the weight off of the “problem hair” on his left side

 

AMAN1300  - Irene

      -slow down the motion so that the edit does not cut it off so abruptly (may need to add a little time to do this—okay because we are compensating for the loss of 1400)

      -*C’s HAIR: turn on jiggle

 

AMAN1400  - Irene

      -cut

 

AMAN1500  - Jen>>

      -extend a little to allow us to see his anger longer (1/2 second)

      -maybe a little head shake before transition

 

DUEL100  - Daniel>>

      -POPS: -*C’s right hand in the beginning is jittering

      -*BLINKS: -there are none

      -C’s HAIR: paint the weight off of the “problem hair” on his left side

 

DUEL200  - Rachel>>

      -POPS: -C’s left arm moves to rub his right arm in a weird way—too quick

                  -*C’s paper doll shoulder

                  -*C’s right arm hyper-extends before his piece is set down

                  -*M’s right arm is twisting/popping a lot in the beginning

      -C’s HAIR: paint the weight off of the “problem hair” on his left side

 

DUEL300  - Aaron

      -begin the shot with a look of trying to contain himself rather than a smile

      -then, transition into anger

      -match C’s head position from previous shot—he is already looking at M—but make sure that we can clearly see his facial expression

      -*BLINKS: -there are none

 

DUEL400  - Rachel

 

DUEL500  - Dinh>>

      -M’s arm is floaty

 

DUEL600  - Rachel>>

      -C’s eyes roll around at the end of the shot

      -POPS: -*C’s head in beginning as he turns

                  -*M’s head as the piece comes to him pops down

 

DUEL700  - Dinh>>

      -add forearm movement

 

DUEL800 – Daniel>>

      -C’s HAIR: turn on jiggle

      -M’s GLOVES: Left

 

DUEL900  - Daniel>>

      -C’s HAIR: turn on jiggle

      -M’s GLOVES: Left

 

DUEL1000  - Daniel>>

      -C’s HAIR: turn on jiggle

      -M’s GLOVES: Left

 

DUEL1100 – Daniel>>

      -C’s HAIR: turn on jiggle

 

TRUMP2-100 – Nick

 

TRUMP2-200  - Nick

 

TRUMP2-300  - Nick

      -new hair on Jill

      -POPS: -*M’s head too fast at the end

      -*BLINKS: -needs more

 

FIND100  - Nick

      -*BLINKS: -there are none

      -C’s HAIR: paint the weight off of the hairs near the back of his neck

 

FIND200  - Irene

      -eyes need to look around a little

      -less head turn as she closes the door (keeps looking forward basically)

      -POPS: -*right arm in beginning and as it closes the door

                  -*left arm several times

      -BLINKS: -might be too quick

 

FIND300  - Irene

      -POPS: -some arm pops

                  -slight twitch in lower body before the turn

 

FIND400  - Daniel

 

FIND500  - Irene

      -shift her weight onto her left leg for her second-to-last step

      -POPS: -*right arm pops a couple of times while she turns

 

FIND600  - Irene

      -floaty  (in her arms as she is admiring it mostly)

      -work on the left hand so that it stays on the piece and does not intersect

      -POPS: -*left hand

      -BLINKS: -might be too quick

 

BUY050 – Jesse

      -POPS: -M’s head as he turns

 

BUY100 & 200 – Daniel>>

      -C’s right hand penetrates counter a couple times

      -some subtle finger motion for C—looks too frozen sometimes

      -POPS: -J’s right shoulder as M approaches with his piece

                  -*M’s body “rocks” throughout

      -*BLINKS: -all characters need more

      -*C’s HAIR: paint the weight off of the “problem hair” on his left side

      -*M’s GLOVES: Right and Left

 

BUY300  - Jen>>

      -C needs facial

      -POPS: -*C pops and snaps a few times

      -*BLINKS: -add to C with his facial

 

BUY400  - Daniel

 

END100  - Nick

      -something on Wife Beater’s wrist to cover problem

      -POPS: -*some popping/strange translation in hands

 

END200  - Nick

      -new hair on Wife Beater

      -something on Wife Beater’s wrist to cover problem

      -POPS: Wife Beater’s arm as he walks away

 

END300 – Jesse

      -work in progress

      -add new customers

      -animate the creation of the piece

      -insert new glass pieces

      -facial

      -hand interactions

      -take out rug, wood crate, and some of the unformed glass (to make room for the Old T’s)